Obstacle → tool
Yellow goo pile→Pickaxedrops Clay
Roots→Axe / Great Axetorch & Hammer don't work
Rusty bars & fences→Hammernot the War Hammer
Rock pile→ExplosivesPickaxe does 0 damage
Spider webs→Torch (right hand)left hand won't burn
| Obstacle | What breaks it | What doesn’t |
|---|---|---|
| Yellow goo pile (“goop”) | Pickaxe (drops Clay) | Weapons, Hammer, fire |
| Roots | Axe or Great Axe | Torch, Hammer |
| Rusty bars, metal fence, rusty gate | Hammer | War Hammer (counts as a sword); solid iron cell doors and stuck doors can’t be broken |
| Rock pile | Explosives | Pickaxe (does 0 damage) |
| Spider webs | Torch in your right hand | Torch in the left hand |
Where to get each tool
- Pickaxe — found near the prison, no recipe. Location
- Axe — found in the dungeon; once you’ve picked one up you can craft more (1 Leather + 2 Iron Rod at the Workbench). All tools
- Hammer — the only one placed in the world is in the sewers, by a rusty fence. After you find it you can craft more (3 Iron Rod + 3 Rock).
- Explosives — Workbench recipe: 1 Azurea Mushroom + 1 Coal makes 2. Like most recipes, it unlocks after you pick up your first explosive.
- Torch — hand-craft from 2 Sticks.
Not confirmed yet
- Hanging vines can be picked up by hand and climbed; we haven’t found a confirmed case of vines blocking a path that needs a specific tool.