Deep Dish Dungeon Guide

What Breaks Each Obstacle (Goo, Roots, Bars, Rocks, Webs)

Updated · Materials & Tools

Quick answer

Goo → Pickaxe · Roots → Axe · Rusty bars / fences → Hammer · Rock piles → Explosives · Spider webs → torch in your right hand.

Finding explosives for rock piles · Video by Twilight on YouTube

Obstacle → tool

Yellow goo pile→Pickaxedrops Clay
Roots→Axe / Great Axetorch & Hammer don't work
Rusty bars & fences→Hammernot the War Hammer
Rock pile→ExplosivesPickaxe does 0 damage
Spider webs→Torch (right hand)left hand won't burn
Diagram by Deep Dish Dungeon Guide. Free to share with a link back.
Obstacle What breaks it What doesn’t
Yellow goo pile (“goop”) Pickaxe (drops Clay) Weapons, Hammer, fire
Roots Axe or Great Axe Torch, Hammer
Rusty bars, metal fence, rusty gate Hammer War Hammer (counts as a sword); solid iron cell doors and stuck doors can’t be broken
Rock pile Explosives Pickaxe (does 0 damage)
Spider webs Torch in your right hand Torch in the left hand

Where to get each tool

Not confirmed yet

FAQ

How do I cut roots?

Use an Axe (or the Great Axe). Torches and the Hammer don't work on roots.

My hammer won't break the bars — why?

Only rusty bars and fences break. Solid iron cell doors and stuck doors can't be smashed, and the War Hammer counts as a sword, so it doesn't work either.

How do I burn spider webs?

Hold a lit torch in your right hand. A torch in the left hand won't burn webs.

Related guides

Sources

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